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A cinematic journey and original score

Worlds Beyond

Ten episodes exploring unfamiliar worlds. One traveller, changing landscapes and music that leaves room for discovery.

Worlds Beyond

01 / THE IDEA

Beyond the horizon.A human point of view.

Worlds Beyond is a visual journey without dialogue. An explorer in a spacesuit moves through unusual environments, with scale, textures and light carrying the narrative. The traveller gives the audience a familiar point of reference within unfamiliar landscapes.

The creative challenge is to make varied worlds feel like one continuous journey. A single explorer, a closed dark visor, a worn ivory suit and a rectangular backpack maintain character continuity as the environment changes.

Worlds Beyond / YOUTUBE

Watch the series

Switch between episodes in the player.

02 / PROJECT EPISODES

Every episode

Ten episodes — from the first discovery to the season finale.

  1. The explorer among Aurelia’s white dunes beneath a giant ringed planet.01

    The Ringed Horizon

    Planet Aurelia

    A silver band among Aurelia’s white dunes leads the explorer to an unusual valley. Here the wind makes hollow stone forms sing and sets the sand into travelling patterns.

  2. The explorer on Nivara’s rocky shore beside clear ice and glowing underwater plants.02

    Beneath the Ice

    Planet Nivara

    On Nivara’s frozen coast, the explorer notices light beneath the ice. Following a stone path, the traveller discovers an under-ice garden that awakens with the tide.

  3. The explorer among glowing roots and flowers in Lumora’s night forest.03

    The Living Night

    Planet Lumora

    A raindrop sends a pulse of light through the roots of Lumora’s forest. After a brief shower, the explorer watches a whole hollow open its night flowers and fill with a gentle glow.

  4. The explorer beside stone terraces and turquoise tidal pools on Pelara.04

    The Tidal Path

    Planet Pelara

    Low tide opens a route between Pelara’s ocean islands. Following it, the explorer discovers that separate stone basins form a vast spiral previously hidden beneath the water.

  5. The explorer on Veyran’s dark basalt plateau among lava flows and plumes of steam.05

    Where the Mountains Breathe

    Planet Veyran

    Among Veyran’s cooled basalt ridges, the explorer listens to the rhythm of steam jets. From above, the separate bursts reveal the slow, connected breathing of an entire mountain.

  6. The explorer on a rocky ledge among towering crystals in Ilyra’s canyon.06

    The Singing Canyon

    Planet Ilyra

    Bands of refracted light and the sound of wind guide the explorer into Ilyra’s crystal canyon. In a natural hall, wind sounds through narrow gaps while a high crystal facet spreads sunlight into a broad spectral fan.

  7. The explorer on the edge of an Aeralis island facing an archipelago floating above the clouds.07

    Islands in the Sky

    Planet Aeralis

    On Aeralis’s islands above the clouds, the explorer notices recurring shadows. A gentle ridge reveals the archipelago’s slow collective drift, while the reason the islands float remains a mystery.

  8. The explorer before the tall gateway of an empty city in Ruvan’s red sands.08

    Echoes in Red Sand

    Planet Ruvan

    In an empty city among Ruvan’s red dunes, the explorer traces old water channels. They lead to a quiet cistern where water still collects, though the city’s history remains unknown.

  9. The explorer in Noxara’s frost-covered valley between icy mountains and the warm light on the horizon.09

    At the Edge of Night

    Planet Noxara

    On Noxara, the explorer follows a narrow twilight strip between frozen night and the hot day side. Water and delicate vegetation reveal an unbroken corridor of life along this boundary.

  10. The explorer on the grassy shore of Aurava’s calm lake in the light of dawn.10

    Beyond the First Light

    Planet Aurava

    On Aurava, a planet of eternal dawn, the explorer follows a stream to an open lake. Water, sky and bands of mist join in a luminous horizon, bringing the season’s journey to a close.

03 / THE VISUAL WORLD

A story builtfrom details.

Production images created for scenes in the project.

04 / PRODUCTION

How the project was made

01

Worlds and shot sequences

The visual concept unfolds through the explorer’s route, shifts in scale and environmental detail. Each episode has its own sequence of shots.

02

Continuity and animation

Production images establish the explorer and each world. Animation preserves the materials, lighting and construction of the spacesuit.

03

Editing, music and environment

Movement, observation and pauses shape the journey’s rhythm. Original music and environmental sound give the spaces their presence.

Worlds Beyond — Original music for the project · Lucifer Story
Original music for the project · Lucifer Story

05 / ORIGINAL MUSIC

Music forunfamiliar worlds.

Worlds Beyond has a separate album of ten instrumental cinematic ambient compositions. A three-note discovery motif runs through the musical cycle, connecting its episodes.

Sparse piano, warm strings, airy synthesizers and glass-like tones support the scale of the images. The score leaves room for environmental sound, allowing pauses to remain part of the experience.

Listen

THE FINISHED PROJECT

Continue withthe films and music.

Published videos are collected in a YouTube playlist, with the original score available as a separate album.

An original project by Gleb Khudiakov

Let’s develop a visual world, a character’s journey and a musical atmosphere for your story.

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Video · Music · Visuals · Learning

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