MUSIC INSIDE THE STORY
Original soundtracks for film, video & games
Commission music shaped around your story: themes, atmospheric cues and scoring for films, videos, trailers and game projects.
GLEB KHUDIAKOV / MUSIC INSIDE THE STORYA soundtrack gives a scene room to breathe: building anticipation, supporting its development and leaving space for dialogue and sound effects. We can develop music for an existing edit or an agreed story structure. A film, trailer and game each have different needs, so the first step is to understand the role of every musical cue. A recurring character theme, a tense transition, a quiet background or a decisive ending can all belong to one coherent direction. Scope, synchronization and delivery are discussed around your actual material.
01 / Project deliverables
Project deliverables
- 01A musical concept and a cue list defining each section’s narrative role.
- 02Main themes or atmospheric compositions following the agreed structure.
- 03Music aligned to important edit points or specified running times.
- 04Finished audio files and agreed alternatives, endings or loop versions.
02 / How we work
How we work
- 01
Story review
We review a rough cut, screenplay or description of the game world. Together we identify where music helps, where silence matters and which emotional changes need to be heard.
- 02
Themes and development
A short section establishes the main sound and musical theme. Other cues develop from that direction while taking dialogue, effects and scene changes into account.
- 03
Timing and versions
We check musical accents against the edit, along with openings and endings. File formats and versions are agreed; later picture changes are assessed for their impact on the score.
Learn to create it
Learn to develop a soundtrack
Training is delivered in Russian only. Study a scene’s musical needs, theme development and synchronization of musical accents to picture with Gleb.
FAQ
Questions about this service
Do you need a locked picture?+
A stable edit is recommended for precise scoring. Theme development can begin earlier, but later changes to scene structure may require the composition to be revised.
Can I commission music for a game?+
Yes, we can discuss themes, atmospheric cues and looped versions. Interactive music systems and implementation in a game engine require separate agreement and are not automatically included.
How is a soundtrack different from a standalone track?+
It responds to the story and specific timing points. The music needs to work with dialogue, action and editing, as well as having a coherent musical identity.
GLEB KHUDIAKOV
An idea or materials ready to share?
Start with a short description, reference or existing brief. The consultant helps gather the details, and our conversation can continue in your client account.